﻿// dllmain.cpp : 定义 DLL 应用程序的入口点。
#include "pch.h"

BOOL APIENTRY DllMain( HMODULE hModule,
                       DWORD  ul_reason_for_call,
                       LPVOID lpReserved
                     )
{
    switch (ul_reason_for_call)
    {
    case DLL_PROCESS_ATTACH:
    case DLL_THREAD_ATTACH:
    case DLL_THREAD_DETACH:
    case DLL_PROCESS_DETACH:
        break;
    }
    return TRUE;
}

extern "C" void Roll32(uint32_t seed, uint8_t * Roll32)
{
    srand(seed);
    for (int i = 0; i < 32; i++)
    {
        Roll32[i] = (uint8_t)(rand() % 0x100);
    }
}

extern "C" __declspec(dllexport) void Seed(uint32_t seed)
{
    srand(seed);
}
extern "C" __declspec(dllexport) uint32_t Roll()
{
    return rand();
}